zval_p 35 Zend/zend_object_handlers.c #define Z_OBJ_P(zval_p) \ zval_p 36 Zend/zend_object_handlers.c ((zend_object*)(EG(objects_store).object_buckets[Z_OBJ_HANDLE_P(zval_p)].bucket.obj.object)) zval_p 38 Zend/zend_object_handlers.c #define Z_OBJ_PROTECT_RECURSION(zval_p) \ zval_p 40 Zend/zend_object_handlers.c if (EG(objects_store).object_buckets[Z_OBJ_HANDLE_P(zval_p)].apply_count++ >= 3) { \ zval_p 46 Zend/zend_object_handlers.c #define Z_OBJ_UNPROTECT_RECURSION(zval_p) \ zval_p 47 Zend/zend_object_handlers.c EG(objects_store).object_buckets[Z_OBJ_HANDLE_P(zval_p)].apply_count-- zval_p 457 Zend/zend_operators.h #define Z_LVAL_P(zval_p) Z_LVAL(*zval_p) zval_p 458 Zend/zend_operators.h #define Z_BVAL_P(zval_p) Z_BVAL(*zval_p) zval_p 459 Zend/zend_operators.h #define Z_DVAL_P(zval_p) Z_DVAL(*zval_p) zval_p 460 Zend/zend_operators.h #define Z_STRVAL_P(zval_p) Z_STRVAL(*zval_p) zval_p 461 Zend/zend_operators.h #define Z_STRLEN_P(zval_p) Z_STRLEN(*zval_p) zval_p 462 Zend/zend_operators.h #define Z_ARRVAL_P(zval_p) Z_ARRVAL(*zval_p) zval_p 463 Zend/zend_operators.h #define Z_AST_P(zval_p) Z_AST(*zval_p) zval_p 464 Zend/zend_operators.h #define Z_OBJPROP_P(zval_p) Z_OBJPROP(*zval_p) zval_p 465 Zend/zend_operators.h #define Z_OBJCE_P(zval_p) Z_OBJCE(*zval_p) zval_p 466 Zend/zend_operators.h #define Z_RESVAL_P(zval_p) Z_RESVAL(*zval_p) zval_p 467 Zend/zend_operators.h #define Z_OBJVAL_P(zval_p) Z_OBJVAL(*zval_p) zval_p 468 Zend/zend_operators.h #define Z_OBJ_HANDLE_P(zval_p) Z_OBJ_HANDLE(*zval_p) zval_p 469 Zend/zend_operators.h #define Z_OBJ_HT_P(zval_p) Z_OBJ_HT(*zval_p) zval_p 470 Zend/zend_operators.h #define Z_OBJ_HANDLER_P(zval_p, h) Z_OBJ_HANDLER(*zval_p, h) zval_p 471 Zend/zend_operators.h #define Z_OBJDEBUG_P(zval_p,is_tmp) Z_OBJDEBUG(*zval_p,is_tmp) zval_p 479 Zend/zend_operators.h #define Z_AST_PP(zval_p) Z_AST(**zval_p) zval_p 484 Zend/zend_operators.h #define Z_OBJ_HANDLE_PP(zval_p) Z_OBJ_HANDLE(**zval_p) zval_p 485 Zend/zend_operators.h #define Z_OBJ_HT_PP(zval_p) Z_OBJ_HT(**zval_p) zval_p 486 Zend/zend_operators.h #define Z_OBJ_HANDLER_PP(zval_p, h) Z_OBJ_HANDLER(**zval_p, h) zval_p 490 Zend/zend_operators.h #define Z_TYPE_P(zval_p) Z_TYPE(*zval_p)