cos_a 4282 ext/gd/gd.c double angle = 0, sin_a = 0, cos_a = 0; cos_a 4298 ext/gd/gd.c cos_a = cos(angle); cos_a 4306 ext/gd/gd.c #define new_x(a, b) (int) ((a) * cos_a - (b) * sin_a) cos_a 4307 ext/gd/gd.c #define new_y(a, b) (int) ((a) * sin_a + (b) * cos_a) cos_a 820 ext/gd/libgd/gdft.c double cos_a = cos (angle); cos_a 904 ext/gd/libgd/gdft.c matrix.xx = (FT_Fixed) (cos_a * (1 << 16)); cos_a 970 ext/gd/libgd/gdft.c y1 = (int)(- penf.y * cos_a + 32) / 64; cos_a 984 ext/gd/libgd/gdft.c y1 = (int)(- penf.y * cos_a + 32) / 64; cos_a 1172 ext/gd/libgd/gdft.c brect[1] = brect[3] = brect[5] = brect[7] = (int)(- yd * cos_a); cos_a 1175 ext/gd/libgd/gdft.c brect[0] += (int) (normbox.xMin * cos_a - normbox.yMin * sin_a); cos_a 1176 ext/gd/libgd/gdft.c brect[1] += (int) (normbox.xMin * sin_a + normbox.yMin * cos_a); cos_a 1177 ext/gd/libgd/gdft.c brect[2] += (int) (normbox.xMax * cos_a - normbox.yMin * sin_a); cos_a 1178 ext/gd/libgd/gdft.c brect[3] += (int) (normbox.xMax * sin_a + normbox.yMin * cos_a); cos_a 1179 ext/gd/libgd/gdft.c brect[4] += (int) (normbox.xMax * cos_a - normbox.yMax * sin_a); cos_a 1180 ext/gd/libgd/gdft.c brect[5] += (int) (normbox.xMax * sin_a + normbox.yMax * cos_a); cos_a 1181 ext/gd/libgd/gdft.c brect[6] += (int) (normbox.xMin * cos_a - normbox.yMax * sin_a); cos_a 1182 ext/gd/libgd/gdft.c brect[7] += (int) (normbox.xMin * sin_a + normbox.yMax * cos_a);