cos_a            4282 ext/gd/gd.c    	double angle = 0, sin_a = 0, cos_a = 0;
cos_a            4298 ext/gd/gd.c    		cos_a = cos(angle);
cos_a            4306 ext/gd/gd.c    #define new_x(a, b) (int) ((a) * cos_a - (b) * sin_a)
cos_a            4307 ext/gd/gd.c    #define new_y(a, b) (int) ((a) * sin_a + (b) * cos_a)
cos_a             820 ext/gd/libgd/gdft.c 	double cos_a = cos (angle);
cos_a             904 ext/gd/libgd/gdft.c 	matrix.xx = (FT_Fixed) (cos_a * (1 << 16));
cos_a             970 ext/gd/libgd/gdft.c 			y1 = (int)(- penf.y * cos_a + 32) / 64;
cos_a             984 ext/gd/libgd/gdft.c 			  y1 = (int)(- penf.y * cos_a + 32) / 64;
cos_a            1172 ext/gd/libgd/gdft.c 		brect[1] = brect[3] = brect[5] = brect[7] = (int)(- yd * cos_a);
cos_a            1175 ext/gd/libgd/gdft.c 		brect[0] += (int) (normbox.xMin * cos_a - normbox.yMin * sin_a);
cos_a            1176 ext/gd/libgd/gdft.c 		brect[1] += (int) (normbox.xMin * sin_a + normbox.yMin * cos_a);
cos_a            1177 ext/gd/libgd/gdft.c 		brect[2] += (int) (normbox.xMax * cos_a - normbox.yMin * sin_a);
cos_a            1178 ext/gd/libgd/gdft.c 		brect[3] += (int) (normbox.xMax * sin_a + normbox.yMin * cos_a);
cos_a            1179 ext/gd/libgd/gdft.c 		brect[4] += (int) (normbox.xMax * cos_a - normbox.yMax * sin_a);
cos_a            1180 ext/gd/libgd/gdft.c 		brect[5] += (int) (normbox.xMax * sin_a + normbox.yMax * cos_a);
cos_a            1181 ext/gd/libgd/gdft.c 		brect[6] += (int) (normbox.xMin * cos_a - normbox.yMax * sin_a);
cos_a            1182 ext/gd/libgd/gdft.c 		brect[7] += (int) (normbox.xMin * sin_a + normbox.yMax * cos_a);